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Monthly Archives: September 2016


Greetings, Spellcasters! We’ve been burning the midnight oil working on the latest version of Fictorum, and we’re really looking forward to sharing our progress with you! Our quest system has gotten a facelift, which will provide a more interesting, varied, and tailored play experience for you. Additionally, our itemization is undergoing a bit of an overhaul, and we have been cooking up a special boss finale for those playing Fictorum Alpha.

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Hey spell-casters! We haven’t had as much time to work as we would’ve liked in the past two weeks; Labor Day weekend in the US coupled with family visits and following up on our physical rewards to Kickstarter backers slowed us down a bit, but that doesn’t mean we didn’t get another build out for all of our backers to enjoy! That said, we’ve been working on some really great stuff that is not quite ready to show off yet that will be making its appearance in-game soon, most likely by our next update.

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