{"id":230,"date":"2015-12-21T16:32:04","date_gmt":"2015-12-22T00:32:04","guid":{"rendered":"https:\/\/fictorum.com\/blog\/?p=230"},"modified":"2015-12-21T16:32:04","modified_gmt":"2015-12-22T00:32:04","slug":"fictorum-update-6-aegis-sounds-and-a-christmas-tree-spell","status":"publish","type":"post","link":"https:\/\/fictorum.com\/blog\/2015\/12\/21\/fictorum-update-6-aegis-sounds-and-a-christmas-tree-spell\/","title":{"rendered":"Fictorum Update #6: Aegis, Sounds, and a Christmas Tree Spell"},"content":{"rendered":"<p><script>\/\/ <![CDATA[\n(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','\/\/www.google-analytics.com\/analytics.js','ga'); ga('create', 'UA-70843120-1', 'auto'); ga('send', 'pageview');\n\/\/ ]]><\/script><\/p>\n<hr \/>\n<p>It&#8217;s been a very productive week for Scraping Bottom Games, and we have gotten even more than we expected done! We have implemented basic audio, added a new feature called the Aegis, and continued work on some 3D assets.<!--more--><\/p>\n<h2>Merry Christmas!<\/h2>\n<p>But first, we would like to wish you all Happy Holidays. \u00a0Even the Fictorum is getting\u00a0into the holiday spirit with a special Christmas Tree spell!<br \/>\nBut in all seriousness, we hope that, wherever you end up spending the holiday, \u00a0it is with people you love. Be safe and enjoy.<\/p>\n<div id=\"attachment_239\" style=\"width: 510px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/ChristmasGif.gif\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-239\" class=\"wp-image-239\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/ChristmasGif.gif\" alt=\"Christmas Tree spell in Fictorum\" width=\"500\" height=\"280\" \/><\/a><p id=\"caption-attachment-239\" class=\"wp-caption-text\">It&#8217;s beginning to look a lot like Christmas!<\/p><\/div>\n<h2>Aegis and Sentinel Towers<\/h2>\n<p>Something that was bothering us during testing was that, if we so desired, we could avoid a lot of conflict by skirting towns and camps, by moving directly towards\u00a0the Nexus (the connection point to other locations in the region). We want to encourage our players to get into trouble with the local populace\u00a0and reducing a few\u00a0key structures to rubble. Enter the Aegis: An impenetrable, magical barrier that prevents all passage through a\u00a0Nexus, effectively stopping the Fictorum progress through the region. \u00a0Only by destroying the Aegis Shards, housed in nearby towers, can the Aegis be disabled.<\/p>\n<p><a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/HighresScreenshot00005-e1450738587932.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-234\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/HighresScreenshot00005.png\" alt=\"Showcasing sentinel towers and the aegis in the action RPG Fictorum\" width=\"500\" height=\"245\" \/><\/a><br \/>\n<a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/HighresScreenshot00006-e1450678851521.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-235\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/HighresScreenshot00006.png\" alt=\"Showcasing sentinel towers and the aegis in the action RPG Fictorum\" width=\"500\" height=\"244\" \/><\/a><br \/>\n<a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/HighresScreenshot00007-e1450680236806.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-236\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/HighresScreenshot00007.png\" alt=\"Showcasing sentinel towers and the aegis in the action RPG Fictorum\" width=\"500\" height=\"245\" \/><\/a><\/p>\n<h2>Audio<\/h2>\n<p>Greg and Chip have teamed up to implement audio\u2014this is an important step to our next goal: \u00a0Alpha and a gameplay video.<\/p>\n<p>Here&#8217;s a quick taste of some of the audio we implemented (and yes, the jump sound at the beginning is probably a placeholder <a href=\"https:\/\/www.facebook.com\/858076424278567\/videos\/924514877634721\/\" target=\"_blank\">&#8230;<em>probably<\/em><\/a>).<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/ivfc021SgAo\" width=\"500\" height=\"281\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<h2>Props<\/h2>\n<p>Leif has been hard at work on our prop kit. Here are a few screenshots of some furniture. We can&#8217;t wait to put these in game (and also blow them up)!<\/p>\n<p><a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture1.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-231\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture1.jpg\" alt=\"Furniture for the action RPG Fictorum\" width=\"500\" height=\"256\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture1.jpg 599w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture1-300x154.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><br \/>\n<a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture2.jpg\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-232\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture2.jpg\" alt=\"Worn furniture for the game Fictorum\" width=\"500\" height=\"281\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture2.jpg 599w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/12\/Furniture2-300x169.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<h2>Next Week:<\/h2>\n<p>We still hope to get some good progress made, despite the holiday. Here&#8217;s what we&#8217;re looking to do:<\/p>\n<ul>\n<li>Improve spell sound effects and emitters<\/li>\n<li>Record some voiceovers for the Fictorum<\/li>\n<li>Work more on props<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>Talk to you next week! Weekly updates can come straight to you via the\u00a0newsletter below, and we have more fun stuff posted on\u00a0<a href=\"https:\/\/twitter.com\/Scraping_Bottom\" target=\"_blank\">Twitter<\/a>\u00a0and\u00a0<a href=\"https:\/\/www.facebook.com\/Fictorum-858076424278567\">Facebook<\/a>, so follow and like us on there.<\/p>\n<div class=\"widget_wysija_cont shortcode_wysija\"><div id=\"msg-form-wysija-shortcode69f86febc7e7a-2\" class=\"wysija-msg ajax\"><\/div><form id=\"form-wysija-shortcode69f86febc7e7a-2\" method=\"post\" action=\"#wysija\" class=\"widget_wysija shortcode_wysija\">\n<p class=\"wysija-paragraph\">\n    <label>Email <span class=\"wysija-required\">*<\/span><\/label>\n    \n    \t<input type=\"text\" name=\"wysija[user][email]\" class=\"wysija-input validate[required,custom[email]]\" title=\"Email\"  value=\"\" \/>\n    \n    \n    \n    <span class=\"abs-req\">\n        <input type=\"text\" name=\"wysija[user][abs][email]\" class=\"wysija-input validated[abs][email]\" value=\"\" \/>\n    <\/span>\n    \n<\/p>\n\r\n<input class=\"wysija-submit wysija-submit-field\" type=\"submit\" value=\"Subscribe!\" \/>\n\n    <input type=\"hidden\" name=\"form_id\" value=\"2\" \/>\n    <input type=\"hidden\" name=\"action\" value=\"save\" \/>\n    <input type=\"hidden\" name=\"controller\" value=\"subscribers\" \/>\n    <input type=\"hidden\" value=\"1\" name=\"wysija-page\" \/>\n\n    \n        <input type=\"hidden\" name=\"wysija[user_list][list_ids]\" value=\"1\" \/>\n    \n <\/form><\/div>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been a very productive week for Scraping Bottom Games, and we have gotten even more than we expected done! We have implemented basic audio, added a new feature called the Aegis, and continued work on some 3D assets.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-230","post","type-post","status-publish","format-standard","hentry","category-weeklyupdate"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fictorum Update #6: Aegis, Audio &amp; a Christmas Tree Spell<\/title>\n<meta name=\"description\" content=\"This update showcases the game&#039;s new audio, the new Aegis feature, props currently in progress, and a Christmas Tree spell in celebration of the holiday!\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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