{"id":152,"date":"2015-11-29T19:40:24","date_gmt":"2015-11-30T03:40:24","guid":{"rendered":"https:\/\/fictorum.com\/blog\/?p=152"},"modified":"2015-12-01T08:13:30","modified_gmt":"2015-12-01T16:13:30","slug":"fictorum-update-3-new-environments-procedural-castle","status":"publish","type":"post","link":"https:\/\/fictorum.com\/blog\/2015\/11\/29\/fictorum-update-3-new-environments-procedural-castle\/","title":{"rendered":"Fictorum Update #3: New Environments and a Procedural Castle"},"content":{"rendered":"<p><script>\/\/ <![CDATA[\n(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','\/\/www.google-analytics.com\/analytics.js','ga'); ga('create', 'UA-70843120-1', 'auto'); ga('send', 'pageview');\n\/\/ ]]><\/script><\/p>\n<hr \/>\n<p>Happy Thanksgiving, fellow magicians!\u00a0With the holiday weekend, two members of our team were traveling, and the last managing to pick up food poisoning. \u00a0We couldn&#8217;t meet all of the goals we had set for ourselves in our last update, but don&#8217;t take that to mean that we made no progress at all; We&#8217;re thrilled with what we&#8217;ve gotten done!<\/p>\n<p><!--more--><\/p>\n<p>Greg, spent probably too much time working on two new environments, although he&#8217;s very happy with the results. Check out our new lava and snow mountains:<\/p>\n<p><a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00002.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-153\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00002.png\" alt=\"Lava mountain in the game Fictorum\" width=\"640\" height=\"307\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00002.png 1926w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00002-300x144.png 300w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00002-1024x491.png 1024w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00002-600x288.png 600w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p><a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00003.png\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-156\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00003.png\" alt=\"Snowy landscape in the game Fictorum\" width=\"640\" height=\"307\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00003.png 1926w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00003-300x144.png 300w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00003-1024x491.png 1024w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/HighresScreenshot00003-600x288.png 600w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>Chip worked on making the actors for the procedural castle generator from the wonderful assets we received from Leif last week<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-158\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Castle.png\" alt=\"Procedural castle in the game Fictorum\" width=\"639\" height=\"338\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Castle.png 1918w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Castle-300x159.png 300w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Castle-1024x541.png 1024w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Castle-600x317.png 600w\" sizes=\"auto, (max-width: 639px) 100vw, 639px\" \/><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-159\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Keep.png\" alt=\"Fully destructible castle keep for the game Fictorum\" width=\"640\" height=\"339\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Keep.png 1920w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Keep-300x159.png 300w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Keep-1024x543.png 1024w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Keep-600x318.png 600w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/p>\n<p>Doing a development update without showing you something getting blown up just feels wrong, so we had to fix that. So, how do you know if a Fictorum is visiting your castle?<\/p>\n<p><a href=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Knockknock.gif\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-161\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2015\/11\/Knockknock.gif\" alt=\"Blowing up the castle wall in the game Fictorum\" width=\"640\" height=\"451\" \/><\/a><\/p>\n<p>Oh, don&#8217;t worry. I&#8217;m pretty sure you&#8217;ll figure it out.<\/p>\n<h3>Next week:<\/h3>\n<p>Here&#8217;s what we&#8217;re looking to get done in the next couple of days.<\/p>\n<ul>\n<li>Procedural castle improvements<\/li>\n<li>Sound improvements (the game looks much better than it sounds right now)<\/li>\n<li>New spell (and we can&#8217;t tell you what it is because we haven&#8217;t decided yet!)<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>We are truly thankful to have a wonderful project to work on with incredible teammates.\u00a0We love seeing what takes shape each week. Talk to you in the next update\u2014Try not to blow anything up!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Happy Thanksgiving, fellow magicians!\u00a0With the holiday weekend, two members of our team were traveling, and the last managing to pick up food poisoning. \u00a0We couldn&#8217;t meet all of the goals we had set for ourselves in our last update, but don&#8217;t take that to mean that we made no progress at all; We&#8217;re thrilled with [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-152","post","type-post","status-publish","format-standard","hentry","category-weeklyupdate"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fictorum Update #3: New Environments and a Procedural Castle - Fictorum Dev Blog<\/title>\n<meta name=\"description\" content=\"Third update for the action RPG Fictorum, a game currently in development. 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