{"id":1289,"date":"2017-05-11T09:46:42","date_gmt":"2017-05-11T16:46:42","guid":{"rendered":"https:\/\/fictorum.com\/blog\/?p=1289"},"modified":"2017-07-05T00:16:58","modified_gmt":"2017-07-05T07:16:58","slug":"destructible_castles_towers_pauldrons","status":"publish","type":"post","link":"https:\/\/fictorum.com\/blog\/2017\/05\/11\/destructible_castles_towers_pauldrons\/","title":{"rendered":"Fictorum Update #43: New Destructible Castles and Towers, Pauldron Slot"},"content":{"rendered":"<p>Howdy mages\u2014One more beta patch down! We&#8217;ve replaced all of our old destructible castles and towers with brand new ones. Additionally, the amulet slot has been changed to a pauldron slot, allowing for more dynamic characters.<br \/>\n<!--more--><script>\/\/ <![CDATA[ (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','\/\/www.google-analytics.com\/analytics.js','ga'); ga('create', 'UA-70843120-1', 'auto'); ga('send', 'pageview'); \/\/ ]]><\/script><script src=\"https:\/\/assets.gfycat.com\/gfycat.js\"><\/script><\/p>\n<h1 style=\"text-align: left;\">Gameplay Demo<\/h1>\n<p>We submitted for PAX West last week and needed a three minute video of unedited gameplay, so Chip put together this video introducing our game!<br \/>\n<iframe loading=\"lazy\" title=\"Fictorum: Three Minute Gameplay Demo\" width=\"510\" height=\"287\" src=\"https:\/\/www.youtube.com\/embed\/U60Pa6hN3-s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<h1 style=\"text-align: left;\">Fictorum 0.9.3 Beta<\/h1>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1301\" src=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2017\/05\/43-2-1024x576.png\" alt=\"\" width=\"500\" height=\"281\" srcset=\"https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2017\/05\/43-2-1024x576.png 1024w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2017\/05\/43-2-300x169.png 300w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2017\/05\/43-2-768x432.png 768w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2017\/05\/43-2-600x338.png 600w, https:\/\/fictorum.com\/blog\/wp-content\/uploads\/2017\/05\/43-2.png 1920w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/p>\n<h2 style=\"text-align: left;\">Major Change: New Destructible Castles and Towers<\/h2>\n<p>All of our levels have brand new castle assets, designed by our own Leif Drace.<\/p>\n<p>https:\/\/gfycat.com\/OrangeUnlinedBasenji<\/p>\n<p>&nbsp;<\/p>\n<h2 style=\"text-align: left;\">Major Change: New Pauldrons Slot<\/h2>\n<p>We made the choice to replace all of our amulets with pauldrons. Seeing as how pauldrons actually appear on the character model, we thought this was a much more interesting way to do our itemization. If you have an existing character, your amulets will be changed to either a cloth or plate pauldron.<\/p>\n<p>https:\/\/gfycat.com\/JubilantMedicalHorse<\/p>\n<p>&nbsp;<\/p>\n<h2 style=\"text-align: left;\">Bugs Fixes and Minor Enhancements<\/h2>\n<ul>\n<li>The Grand Inquisitor is now much more challenging<\/li>\n<li>Casting animations and transitions have been improved<\/li>\n<li>Performance during destruction has been significantly improved\u2014Be sure to turn off Fracture Low Priority Destructibles in the video settings<\/li>\n<li>Killing the Grand Inquisitor a few seconds after dying will still count as a victory<\/li>\n<li>Sell tooltips will always be shown on runes<\/li>\n<li>The Blink ability will teleport the Fictorum into walls and floors much less frequently<\/li>\n<li>The Frost Nova visual effect has been improved<\/li>\n<li>Warlocks and Liches will hit themselves with their spells less frequently<\/li>\n<li>Enemy magic will not be fired with a high arc<\/li>\n<li>Feared enemies will move at a minimum 600 movement<\/li>\n<li>Male townsfolk will properly get back up from a knockdown<\/li>\n<li>Enemy spells will now create decals<\/li>\n<li>Lightning Orb projectile collision has been reduced significantly<\/li>\n<li>Tooltip for the end location on final chapter is now different<\/li>\n<li>The fracture materials have been properly set for the blacksmith, town hall, and lumber mill<\/li>\n<li>Fireball explosions will no longer attach to enemies<\/li>\n<li>Verellus combat properly opens a level<\/li>\n<li>Quest bars will no longer appear over the Inventory screen<\/li>\n<li>Dash will now always follow controller direction<\/li>\n<li>Logic has been added for the Seek rune to search for a new target if its current target is a destroyed aegis crystal<\/li>\n<li>Hangium combat now loads the proper level<\/li>\n<li>Spell cooldown is now rounded on spell tooltips<\/li>\n<li>Enemy navigation has been improved on bridges<\/li>\n<li>Torchlight effects and light will remain active when the character is further away<\/li>\n<li>First person will no longer be forced when walking under trees<\/li>\n<li>Enemies and townsfolk will no longer spawn on top of carts<\/li>\n<li>Fixed a bug that would occasionally force first person at the start of a level while playing in third person<\/li>\n<li>In-house POV will properly stay in first person<\/li>\n<li>Enemies will always aggro properly<\/li>\n<li>All area spell emitters will scale for the area of effect<\/li>\n<li>The player will no longer be able to use the Dash ability to clip through the world and into buildings<\/li>\n<li>Fixed a bug that would show an unattached protect quest emitter in some levels<\/li>\n<li>Starting location of a chapter will no longer be a store<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h2>Coming Weeks<\/h2>\n<p>Greg will be joining Chip in Seattle, therefore, we&#8217;re going to shift our developer Twitch stream to be on Monday, 5\/22 at 8pm PT while he&#8217;s in town. We hope to see you then!<\/p>\n<p>Talk to you next time! Updates can come straight to you by subscribing to our\u00a0newsletter below:<\/p>\n<div class=\"widget_wysija_cont shortcode_wysija\"><div id=\"msg-form-wysija-shortcode69ea005304f38-2\" class=\"wysija-msg ajax\"><\/div><form id=\"form-wysija-shortcode69ea005304f38-2\" method=\"post\" action=\"#wysija\" class=\"widget_wysija shortcode_wysija\">\n<p class=\"wysija-paragraph\">\n    <label>Email <span class=\"wysija-required\">*<\/span><\/label>\n    \n    \t<input type=\"text\" name=\"wysija[user][email]\" class=\"wysija-input validate[required,custom[email]]\" title=\"Email\"  value=\"\" \/>\n    \n    \n    \n    <span class=\"abs-req\">\n        <input type=\"text\" name=\"wysija[user][abs][email]\" class=\"wysija-input validated[abs][email]\" value=\"\" \/>\n    <\/span>\n    \n<\/p>\n\r\n<input class=\"wysija-submit wysija-submit-field\" type=\"submit\" value=\"Subscribe!\" \/>\n\n    <input type=\"hidden\" name=\"form_id\" value=\"2\" \/>\n    <input type=\"hidden\" name=\"action\" value=\"save\" \/>\n    <input type=\"hidden\" name=\"controller\" value=\"subscribers\" \/>\n    <input type=\"hidden\" value=\"1\" name=\"wysija-page\" \/>\n\n    \n        <input type=\"hidden\" name=\"wysija[user_list][list_ids]\" value=\"1\" \/>\n    \n <\/form><\/div>\n<p>We also have more fun stuff posted on\u00a0<a href=\"https:\/\/twitter.com\/Scraping_Bottom\" target=\"_blank\" rel=\"noopener noreferrer\">Twitter<\/a>\u00a0and\u00a0<a href=\"https:\/\/www.facebook.com\/Fictorum-858076424278567\" target=\"_blank\" rel=\"noopener noreferrer\">Facebook<\/a>, so follow and like us there.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Howdy mages\u2014One more beta patch down! We&#8217;ve replaced all of our old destructible castles and towers with brand new ones. Additionally, the amulet slot has been changed to a pauldron slot, allowing for more dynamic characters.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-1289","post","type-post","status-publish","format-standard","hentry","category-weeklyupdate"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Fictorum Update #43: New Destructible Castles and Towers, Pauldron Slot - Fictorum Dev Blog<\/title>\n<meta name=\"description\" content=\"We&#039;ve replaced all of our old castles and towers with brand new ones. 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